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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games in Uruguay Q2 2024

Discover the performance of the top 5 high fantasy games on a unified platform in Uruguay during Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 High Fantasy Games in Uruguay Q2 2024

In the second quarter of 2024, the high fantasy game market in Uruguay showcased varied performance metrics across the top five applications. Here's a closer look at how these games fared in terms of downloads, revenue, and weekly active users, with data provided by Sensor Tower.

Coin Master from Moon Active saw a fairly stable revenue throughout the quarter, peaking at around $15.7K in late April. However, the revenue slightly declined by the end of June, settling around $14.2K. Downloads for the game remained consistent, averaging about 1.1K to 1.3K per week. Weekly active users experienced a gradual decline from approximately 20.9K at the beginning of April to 18.5K by the end of June.

Clash Royale by Supercell showed a fluctuating revenue trend, with a notable dip to $2.4K in early May and a subsequent rise to $4.3K in early June. Downloads decreased gradually over the quarter, starting at 2.3K in early April and ending at 1.5K in late June. The game had a significant number of weekly active users, though it showed a downward trend from 136.9K to 117.6K.

Lords Mobile: Last Fighter from IGG.COM experienced some volatility in its revenue, peaking at $2.8K in mid-June and ending the quarter at $2.3K. The game's downloads were quite low for most of the quarter but saw a significant increase to 1K in the last week of June. Weekly active users varied, peaking at 3K at the end of the quarter.

Mobile Legends: Bang Bang by Shanghai Moonton Technology had a dynamic revenue trend, with a peak at $3K in early April and a low of $1.8K in late May. Downloads were relatively stable, averaging around 300 to 500 per week. The game maintained a steady number of weekly active users, ranging from 9.5K to 11.5K over the period.

Evony from TOP GAMES INC. showed a consistent increase in revenue, starting at $1.8K in early April and rising to $2.6K by the end of June. Downloads spiked in mid-April, reaching 3.3K, before stabilizing around 1.7K to 2.3K per week. Weekly active users showed a positive trend, growing from 8.5K in early April to nearly 11.8K by the end of June.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024